Textured Model

This was then the finished product in terms of the 3d slab model. Rather than just add a block colour I decided to use the greyscale card template as a texture in Maya.  I wasn’t sure how it would turn out but I was happy with the results. I think it fits in with the look the group was going for on the project.

The way the patterns took to the model reminded me of the Hell Language mentioned before. All in all I’m pleased with the final model and  happy I decided to try this out.


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